Saturday, February 23, 2013

Microsoft And Nokia's Plan To Shake Down Android Device Manufacturers


While much of the talk surrounding Microsoft's acquisition of Nokia's mobile business surrounds the inevitability of end-to-end mobile business models, there's a vastly different lesson to take from Microsoft's acquisition. Along with Nokia's mobile business Microsoft got a 10-year license to a massive treasure trove of mobile patents. The real money, however, isn't in Microsoft delving deeper into Android patent royalties. Rather, it's in letting Nokia do it. The Money Is In Android Let's do the math on Microsoft's mobile strategy going forward. Last quarter, Nokia shipped 7.1 million Windows-based smartphones, on which Microsoft made less than $10 per device. That's $71 million. Not bad, right? Wrong. At least, by comparison with how much Microsoft makes from Android. By some estimates, Microsoft collects as much as $8 per Android device. Lower, but since current shipping volumes of Android phones are so much higher than that of Windows Phone devices, that means Microsoft could generate $4.3 billion in Android royalties in 2013, and $8.8 billion by 2017. That's real money. And while Microsoft has indulged in wishful thinking that with combined "synergies" it could generate $40 per Nokia device, that's still small compared to its near-term potential to FUD Android distributors into license agreements. Last quarter Microsoft's hypothetical enhanced margin would have yielded $284 million gross, or an annual run rate of $1.1 billion. To get to this hypothetical synergistic figure, Microsoft actually has to sell something, which requires real work. To mint $4.3 billion from Android licenses? It just needs to send out lawyers. Shaking The Android Tree Harder It may be about to get worse. While Microsoft talked up Nokia's device distribution, sales networks and other benefits, it was quick to call out the "valuable patent benefits" it derives from the deal. Microsoft walks through the cost benefits it receives from additional patent rights with Qualcomm and others that it receives through the deal:
Given that Microsoft got licenses to use Nokia's patents, and not the patents themselves, Microsoft likely saw the patents as a way to hedge against would-be litigants and lower its own IP costs associated with Windows phones. But Nokia? Well, that's different. Nokia has not historically licensed its patents, preferring instead to use them to defend against competitors. With the sale of its handset business, however, all bets are off, as Nokia spokesperson Mark Durrant acknowledged: "Once we no longer have our own mobile devices business, following the close of the (Microsoft) transaction, we would be able to explore licensing some of those technologies." Microsoft has intimated that 80% of Android phones are covered by Microsoft's patent royalty agreements. Buying Nokia's patents outright may have given Microsoft an even stronger hand in convincing Android manufacturers to cough up patent royalties, but having Nokia do the same is even better. Microsoft has effectively imposed double taxation on Android licensees, all the while shifting the dirty work to Nokia. The Mobile Patent Morass Just Got Worse Microsoft may have just enabled a mega patent troll. Nokia no longer has any skin in the mobile game beyond its hugely valuable patents. Given Microsoft's success in shaking down Android licensees, odds are good that we'll soon see Nokia follow suit. Rest assured that in all this patent posturing not one shred of customer value will be created, but plenty may well be destroyed, and Android phones will become even more costly and less profitable to produce.

Galaxy Gear Gets Social With Integrated Apps


Samsung revealed the Galaxy Gear today, the smartwatch that brings Samsung into the arm race. Like the smartphone you keep in your pocket, the Galaxy Gear will integrate social applications that can be operated from your wrist. Path, Highlight, Evernote and Glympse are among the first group of apps integrated with Galaxy Gear. The smartwatch is similar in size to a typical watch and features include a touch screen and camera that captures photos with a tap. A square screen that's smaller than a smartphone's provides a different user experience, and the Galaxy Gear uses Bluetooth technology to stay connected to a user's Samsung Galaxy devices. Path users will be able to share their photos, location and give feedback to friends directly from the Galaxy Gear, as well as receive notifications. The wearable device uses near field communication (NFC) technology to load Path from the smartwatch to a nearby phone if the user does not yet have Path downloaded on the watch. The Highlight application provides users with a bird’s-eye view of people in the area and individual profiles can be browsed directly on the smartwatch. Users can also look back through their daily history and tap friend’s images to say hello and check out images that were posted near to their location. Highlight’s “handshake memory,” a feature exclusive to the watch, records where and when you meet someone when you both shake hands while wearing Galaxy Gear devices. The Evernote Watch application enables users to capture audio and visual notes directly with the smartwatch, according to T3. Glympse, a location-sharing application, allows users to send a Glympse to friends and share their location in real-time. Users can see their movements on a map and receive and view Glympse messages or respond to location requests. Over 70 applications will be available on the wearable device, the Verge reports. While some of the apps will be aimed towards the quantified self, it's apparent that many Gear apps will follow the social path, not a bad plan for a wearable device.